


He reveals plans and gives away things best kept among friends, usually at the worst possible times. Your character can’t keep a secret very well. Big Mouth (Minor): Loose lips sink ships, the saying goes.Thermal Vision: Ogres have the Infravision Monstrous Ability.Furthermore, their Smarts can never be higher than d8. Slow and Pliable: Ogres must spend double points to raise Smarts and Spirit at character creation.Size +2: Ogres add 2 to their natural Toughness due to their great bulk.Outsider: All goblinesh face some social stigmas, no matter how progressive the society they are in.Monstrous Size and Appearance: Ogres suffer a -2 Charisma due to their appearance and bearing with non-goblinesh.They can reach these ratings with normal Advances without applying the Professional or Legendary Edges. Furthermore, their natural maximum Strength is d12+4, while their natural maximum Vigor is d12+2. Mighty and Resilient: Ogres begin with an impressive starting Strength and Vigor of d8.Keen Sense of Smell: Ogres begin with Notice d4 and a +2 to Noticed rolls based on smell.Great Strides: Ogres have a natural pace of 7” instead of 6”.Big Target: Attackers gain +1 to attack rolls made against Ogres.Bad Eyes: Ogres suffer a -2 on all Trait rolls dealing with anything more than 5” away.+2 vs Creatures of Darkness and Flame and their servants.Rank: Novice Experience: 11 Advances Left: 0Īttributes: Agility d6, Smarts d4, Spirit d8, Strength d10, Vigor d8 (If anyone is interested, I have my own char sheet format for Krozog in google docs here.)
